pre.alpha.demo.0.0.9
Pembe Kayalar: The Game » Devlog
Pembe Kayalar: The Game
pre.alpha.demo.0.0.9
Fixed / Adjusted:
- Enemies slipping from some edges.
- Enemies which fell down from ground now will be teleported to the spawn location.
- Character Switch bug that makes Character Sprite’s and Character Data’s don’t match.
- Bizon Faruk is now falling down if he is in the air while Dashing.
- Bizon Faruk takes %66 less damage than other characters.
- Bizon Faruk is now walking/running faster. (
8>> 9.5) - Tilki Birol don’t take any damage while Rolling.
- Now Health Regen will work halfly while character in a fight. (
x0>> x0.5)
Added:
- New play style.
- Character avatars on UI.
- Help UI which is opening with “F1” key.
- New game musics.
- Minimap enhancements. (Zoom buttons)
- When lever has used camera shows which door is opened.
- New Enemy which can Charge Jump, Dodge and can attack either Ranged or Melee.
- New Enemy which can Charge Teleport and can attack only Melee.
- New Level.
- Now you can buy Health Regen from the Shop.
- Screen shake effect.
- Random sound machine which allows sound effects played randomly.
- New key sprite.
- New chest.
- New option that allows player to adjust map brightness.
- Save system for volume and brightness.
- New Roll Over skill for Tilki Birol.
- New Intro logos. (Temporary)
Known Issues:
- Level 2 doesn’t completed yet.
- When character switched velocity refreshes.
- Game objects can fall down from ground.
- Enemy Dummies in Tutorial Scene don't take damage and counting as a quest.
Files
pre.alpha.demo.0.0.9.zip 55 MB
Jul 24, 2020
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Pembe Kayalar: The Game
A platformer game which you will be playing as a Music Band called Pembe Kayalar.
Status | In development |
Author | 262Pixels |
Genre | Platformer, Adventure |
Tags | 2D, Pixel Art, Singleplayer, Unity, Zombies |
Languages | English, Turkish |
More posts
- alpha.demo.0.1.2Aug 13, 2020
- alpha.demo.0.1Jul 25, 2020
- pre.alpha.demo.0.0.8Jul 24, 2020
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